8 Reasons Sekiro Is BETTER Than Dark Souls

5. Storytelling Is WAY Clearer

Sekiro field
FromSoftware

Now this might be seen as either a massive positive or a negative, but regardless of your feelings on the matter, Dark Souls and Bloodborne tell a lot of their world lore through item descriptions and obtuse dialogue. Personally I love this, but I know a fair few people that would feel completely overwhelmed and therefore disconnected from the game as a result, therefore knowing that Sekiro is much more direct with its storytelling will be of some consolation.

From the outset you’re given a clear direction by your Lord who asks for Sekiro to protect him and swear loyalty, then we find out our protagonist has no recollection of the events that led him to become a disgraced warrior in the first place. All this sets up the idea of travelling through memories to unlock new information, as the death of a central figure drives the desire to seek revenge.

Some fans might see this as a more shallow affair than the Soulsborne games, but there is a more direct, immediate and ultimately personal tale on show. Thankfully, with Hidetaka Miyazaki at the helm once again, it still carries that trademark FromSoft sense of weight and drama the studio are famous for.

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Jules Gill hasn't written a bio just yet, but if they had... it would appear here.