8 Reasons Sekiro Is BETTER Than Dark Souls

4. Character Progression

Sekiro Shadows Die Twice
FromSoftware

Well, to put it bluntly, there is some. I’m not saying Dark Souls and its sickly ilk are devoid of progression whatsoever - far from it. "Fashion Souls" becoming one of the more popular expressions of creativity in the series is definitely a thing, however when it comes to your moveset, it's the same after 5 minutes as 5 hours.

To truly shake things up, Sekiro introduces skill trees and development.

In a clear effort to ease some of the criticisms pointed at the lack of weapon choices, Sekiro allows the player to not only level up their strength, but also invest in skills that will customise how they play. You can create a flurry of whirlwind strikes to push back groups of enemies, you can slide around them to get quick back attacks and even learn to deflect mid-air against enemies that look to knock you from the sky with arrows.

From the start of my time with the game to the end, I felt like I’d developed both as a player, and that my lone wolf had grown as well. It even couples well with the narrative threads of the game, in that Sekiro unlocking skills as he begins to regain his memories makes sense.

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Jules Gill hasn't written a bio just yet, but if they had... it would appear here.