8 Reasons You Should Play Nioh Instead Of For Honor
7. Incredibly Responsive, In-Depth Combat
The battle wages on as to whether For Honor's deliberately hefty combat is a good or bad thing, but having played a good 20 hours of both titles, I'll confidently say Nioh's is by far the most accomplished.
There's just an immediacy to how you control Nioh's main-man William, that instantly - and I do mean instantly - feels more satisfying than the lumbering slabs of meat that populate For Honor's roster. The latter's system of matching icon segments to attack/defend, occasionally dodging and breaking through an opponent's defence with a simple button push has nothing on Nioh's three-stance-per-weapon setup.
Besides the fact that between wielding swords, axes, chain-whip blades, matchlock rifles and bows and arrows, there's far more variety to just how you attack your foes, Nioh backs this up with throwable shurikens, area-of-effect magic and meter-building specials.
For Honor hangs its hat on the nuances of everything that happens outside that basic three-segment setup, but that's also where the fundamentals of its approach end.