8 Reasons You Should Play Nioh Instead Of For Honor
8. A Unique Loot System That Feels Rewarding
Ubisoft have clearly been playing Overwatch, as For Honor's loot system is both predicated on blind boxes to unlock the vast majority of your equipment, and has a salvage system in place to recycle any duplicates into in-game currency.
Side-stepping the morality of a developer not coding around duplicates in the first place - forcing the consumer to accept they'll just have to scrap and try again - the way loot is implemented in For Honor is as basic as it gets:
Complete matches, occasionally get a couple of items OR complete matches, accrue 'Steel', spend Steel on blind boxes, repeat.
In Nioh, loot is handled entirely as a game mechanic. When you're out exploring the world, you'll come across areas where other players have died - marked by a sword sticking out the ground. Interacting with these markers will summon an A.I. 'Revenant' version of that player, complete with their own equipment.
Defeat the player/A.I., and you get to keep the loot. The higher level the person who died, the harder the battle, but the better the reward. Lastly, any duplicates are traded at save points for additional items, rather than just another roll of the dice.
Perfect.