8 Stealth Video Games Where Stealth SUCKS

6. A Plague Tale: Innocence

Hitman Absolution Enemy Detection
Asobo Studio

In pure narrative stakes, A Plague Tale: Innocence is an extremely memorable experience, almost enough to forgive how utterly pedestrian and occasionally frustrating its central gameplay mechanics are.

Players are required to use stealth to sneak around the game's lushly rendered environments, solve puzzles, and so on, and beyond being only occasionally challenging, it's so incredibly dull you can basically sleepwalk through it.

The stealth mechanics - consisting largely of waiting for guards to complete their patrols and hurling objects to steer their attention away - are so dumbed-down and played-out one can't help but wish the game were a pure walking simulator instead. 

At least that way it would've allowed players to focus entirely on the utterly gorgeous art direction throughout.

As it stands A Plague Tale: Innocence offers up a beautiful world, intriguing story, and compelling characters, while pitting them against snoozy, bog-standard stealth gameplay you'll likely be happy to see the end of long before the game wraps up.

 
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.