8 Stealth Video Games Where Stealth SUCKS

3. The Lord of the Rings: Gollum

Hitman Absolution Enemy Detection
Daedalic Entertainment

In total fairness, The Lord of the Rings: Gollum just sucks all-around, but it's also perhaps the most migraine-inducing stealth-centric game released in the last five years.

This "action-adventure" game is low on both action and adventure, keen instead to force players to slog their way through a painfully rote excursion where they must largely manoeuvre Gollum across Middle-earth without being seen.

The coma-inducingly generic stealth gameplay - where you're tasked with surreptitiously following characters and traipsing through environments - is made worse by obnoxious insta-fail states, and padded out by woeful fetch quest nonsense.

Though the braindead enemy AI cuts down on the number of times you'll fail throughout, the patrol routines are stupid to the point of insult, feeling inferior to stealth design from games released even two decades ago.

Gollum is surely the worst possible outcome for a stealth game, or any game really - it's both janky as hell and intensely boring, enough that few who shelled out for it probably saw it all the way to the end.

 
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.