8 Things EA's UFC 4 Must Do Better Than UFC 3

4. Add All Those Missing Features

UFC 4 Khabib Nurmagomedov
UFC

You cannot replicate a sport entirely realistically in video game form, as it needs to be enjoyed as a piece of entertainment people will sit and play for hours.

With that said, there is just a gigantic amount of material in EA's UFC series that is shockingly absent.

Doctor stoppages, injuries, corner stoppages, draws. There are so many ways a fight can end that are nowhere to be found that add just a hint of realism and an extra sense of tension.

The rush of emotions and panic when the doctor is called in, and you hope and pray enough Vaseline can be smeared across your forehead to close a cut is palpable.

Having an epic duel that ends in a draw only to have to rematch once both your hands are raised is also sorely missed. The best you'll find is a rare majority decision win.

Every ground strike TKO having an opponent go limp, after a punch that wouldn't floor housefly, also needs to be upgraded to allow TKOs on conscious opponents who are not defending themselves intelligently.

Not to mention the lack of a Pride mode, where players can fight in a traditional boxing ring with fewer rules, which would toss in some variety to what we see on screen. After all, there's only so much you can do with an identical Octagon that has a different arena name sketched onto it each fight.

Contributor

Crazy fan of MMA who also loves his films.