8 Things Rockstar Games NEED Right Now
4. ...And Start Making Single-Player DLC Again
L.A. Noire's additional cases notwithstanding, it has now been close to a decade since Rockstar last released a fully-fledged single-player DLC, with 2010's Undead Nightmare the last big expansion developed by the studio.
Prior to that, the studio had supported Grand Theft Auto IV with two sizeable content add-ons; The Lost and the Damned, which released in 2009; and The Ballad of Gay Tony, which also came out that same year. Fans expected a similar trend to follow with the release of GTA V in 2013, but when GTA Online exploded, the chances of that ever happening were put to bed.
According to Rockstar (via Game Informer), the reason GTA V never received a single-player expansion was down to a myriad of issues, ranging from GTA Online needing support after a rocky release, the game being ported over to PlayStation 4 and Xbox One, and the development of Red Dead Redemption 2. Even so, that doesn't account for why the planned single-player DLC was eventually turned into an update for GTA Online, with leaks confirming that the Casino update was originally meant to come to single-player as a continuation of Trevor's story.
It also doesn't account for why movement on an expansion for Red Dead Redemption 2 has so far been non-existent. There were plenty of avenues for Rockstar to continue that game's story (Sadie Adler in South America, anyone?), not to mention a bajillion supernatural teasers that pointed towards an Undead Nightmare follow-up, but it's all come to nothing.