8 Tiny Horror Game Mistakes That Got You Killed
3. Peret Em Heru: For The Prisoners - Not Taking Certain Items
Released in 1998, this Japanese freeware survival horror relies on you making a number of small decisions throughout to keep your characters alive. As the player, you are in charge of the survival of a whole group of explorers, most of whom were lured into the pyramid setting by a twisted, cowardly professor.
Throughout the game you have to solve puzzles to keep your characters safe from judgement, should you fail the characters do not only die and leave the party, but they come back in a mummified form to attack living party members.
Each character’s survival relies fundamentally on one small player decision, and should you fumble in making the right one you will face the consequence.
These tiny mistakes range from forgetting to place a supporting log on the map, resulting in a deadly incident involving a falling ceiling, right through to choosing to believe a little girl when she informs the group of something she has seen, resulting in her being judged as a liar and being crushed to death.
Yes, she was a liar, but she was also just a kid - so yes, you should feel bad.