8 Tiny Issues That RUINED Blockbuster Video Game Launches
6. Character Faces Wouldn't Load - Assassin's Creed: Unity
Even though it came at the height of the franchise's oversaturation, Assassin's Creed: Unity was still built on grand ambitions. The goal was to create the most lifelike, populated city the series had ever seen, with even deeper stealth mechanics and a story that brought the era of the French Revolution to life.
Arguably, Ubisoft's title achieved all of those goals, but you probably only remember it for one thing: those terrifying character models that are all eyes and teeth and no skin.
When Unity launched, it perhaps rightly became a laughing stock for being emblematic of the industry's approach to blockbuster releases. At the time, it seemed like every publisher had moved to a ship-first-patch-later mentality that was resulting in broken games, and Assassin's Creed, with its melted faces, was the poster child for that.
Which is a shame, because while the game was full of bugs and glitches, Ubisoft did patch them out and the game that was left was a genuinely interesting, ambitious title that simply crumbled under its own creativity. Now though, it's only remembered as the sequel which temporarily killed a franchise.