8 TINY Things Video Games Do That Drive Us Crazy

4. Scripted Sequences Disguised As Gameplay

Resident Evil Village Eveline
Capcom

There are parts of video games where you are given the illusion of control which, in many cases, is way worse than more hard line split between gameplay and cutscene. After all, another obvious and thankfully less prominent complaint for this list could be quick-time events. But how is it any different when you're being forced to hold forward to push your character through a flaming corridor when you could simply be watching?

The idea is immersion, to feel your character's struggles... by pushing a stick, though? It doesn't feel like controlling your character, it feels like gently pushing the nervous video game forward in a manner akin to "come on now, let's just get to the next piece of actual gameplay".

This sort of thing rears its ugly head in a multitude of ways. For example, the ol' walking-and-talking sequence. These were popular in earlier generations as a way to hide the loading of the next map segment but now they just crop up in games for no reason. You'll be forced down to your slowest possible pace whilst two characters have a chin-wag.

Then again, is this better or worse than those moments where you have to walk alongside an NPC and your walk is too slow and your run is too fast...? Yes, I can hear your teeth grinding from here, dear reader.

Contributor

Coming from a content creation background that now spans over two decades, Psy cut her teeth on personal video production and community radio. Originally joining the team as a writer and presenter, she added video editing duties to her responsibilities over time and became the longest-standing editor of the irreverent gaming show Tues Your Own Adventure. Psy has worked on many previews and reviews, long-form editorials (either her own, or supporting as an editor), as a frequent quizmaster and more. Praised for the two-pronged attack of her hard work ethic and light-hearted editing style, Psy is otherwise known as a font of retro video game knowledge which has caused her to rack up many gaming quiz wins. Outside of WhatCulture, Psy runs First Aid Spray Podcast - a long-running channel that focuses on Resident Evil in all of it's forms. You can follow her on BlueSky at http://psywhite.bsky.social and Instagram at http://instagram.com/therealpsywhite