8 Video Game Enemies That Required Perfect Playing To Beat
5. Nidhogg (Hellish Mode) - BPM: Bullets Per Minute
Coming out the other side of BPM, a game that plays as if DOOM was a Rhythm-Action title, is always going to feel like you were holding your breath for about thirty minutes or so, as the sheer strain that the final boss Nidhogg will put on your body is intense to say the least.
Thanks to the game's random loot and ability generation, you could enter this boss battle with an infinite minigun or a pistol that scattershot meaning it has the range of Sam Worthington's acting abilities aka LIMITED, and as such RNG can force what even counts as "perfection" to vary wildly.
Yet nothing, nothing will prepare you for the step up in challenge that Nidhogg takes to beat on Hellish mode, a new difficulty option that was added into the game thanks to the Overcharged Update. This mode sees enemies rock 50% more health while also dishing out double damage and late-game foes will show up far sooner into your run.
If all of this sounds, well hellish then that's because it is, and you will need insane levels of skill bordering on perfection just to make it to the showdown with Nidhogg in general.
This battle however is utterly cruel, with the giant dragon sending out previous bosses to do away with you before even bothering to engage in a fight, from there its area of effect bubble attacks will rip through your health and require you to dodge on the beat through them in order to survive. Juggling that with its other attacks is something that will require you to become a god of BPM, and that is no easy feat.