Despite being a launch title, Ubisoft's ZombiU is still one of the best examples of how to use Wii U's unique dual-screen setup effectively. The GamePad screen is used to manage your inventory in real-time. Fumbling around for a gun in your backpack while hordes of zombies edge closer and closer is a genuinely tense experience. The final mission in the game is all about retrieving the cure for the zombie plague from Buckingham Palace and then getting the hell out of there. It's a lengthy (albeit relatively easy) journey until the cure has been picked up, at which point every zombie and its mother comes storming towards your location. Cheap tricks like exploding zombies make dying very likely here. If this happens, you're pretty much screwed as you'll lose any items in your inventory (including the all-important cure) and will then re-spawn as a new survivor back at the safe house. Your supplies can be recovered by backtracking to where you died, killing the zombie version of your former self and looting their corpse. The cherry on top of this metaphorical poisonous cake is that if you die again, your items will be lost forever. This pretty much means game over at this point. There are simply too many zombies around to make resource-gathering even remotely possible, meaning that you'll never acquire the fire power needed to go and collect the cure again. Well, that's around 15 hours of our lives we'll never get back. Thanks, Ubisoft! Which levels made you give up playing games in a fit of rage? Share your thoughts with us in the comments section.