8 Video Games That Needed DLC

2. MORE DEATH PLEASE - Sekiro: Shadows Die Twice

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From Software

As they are currently proving with their epic odyssey of backstabbing and brutal boss fights known as Elden Ring, FromSoftware really are masters of their craft. It's amazing to see a development unit hone in on something so relentlessly that they're able to create, refine, remold and perfect their own formula time and time again, leading many to clamour for more as soon as the respective "You Died" simulator is over.

And for the most part, FromSoft deliver more punishment via Paid-for expansions that themselves go on to live in infamy as some of the hardest challenges going, however this leads me to my one and only Ted Talk talking point.

"Where the hell is the DLC for Sekiro?"

Seriously, a costume pack and a boss rush style mode isn't going to cut it, as this was, for some, one of the finest video games FromSoft had ever created. This was the same steep difficulty curve but packaged as a more lithe and agile game, with many praising the Shinobi Prosthetic as one of the greatest combat additions in a long old while.

It's even more astounding that the game didn't receive additional content when you consider that it was published by Activision, who if they likely had their way would have sold us half of the game and released the rest as a Season Pass.

However lucky we may be that we got more samurai than sham-urai with the vanilla experience, it still stings that the game didn't receive any substantial expansions despite being perfectly suited for them.

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Contributor

Jules Gill hasn't written a bio just yet, but if they had... it would appear here.