8 Video Games That Prove The Industry Has Learned Nothing

3. Fallout 76

Fallout 76 Glitch
Bethesda

The Lesson: 'Shippable' bugs are still bugs.

One of the biggest trainwrecks of 2018, Fallout 76 is still unfinished. Well, sure, all the content is there, and you can play the game from beginning to end, but you can't play even five minutes of the multiplayer shooter and come to the conclusion that Bethesda had finished development.

Plagued by an endless amount of bugs and glitches that either render the game outright unplayable or break it to the point where enemies (and the floor) might as well not be there, 76 cemented Bethesda's reputation as one of the least reliable developers out there when it comes to polish. It's a complete shambles that's barely improved in the months since launch, and it begs the question: how the hell did they think this was a fit state to release a game in?

For years, the industry has adopted a "release now, patch later" mentality, found in the likes of Battlefield 4 and Assassin's Creed: Unity, right the way up to 76. The idea is that as long as the bugs don't break the game, then it can ship with them intact, a practice which only punishes those hungry enough to buy games at launch - aka, the most diehard fans. The worst part is, Bethesda didn't even have to look to other games to realise this was unacceptable, but their own past releases.

Advertisement
In this post: 
Anthem
 
Posted On: 
Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.