8 Video Games That Wasted Genius Ideas

3. Marc Eckō's Getting Up: Contents Under Pressure

Marc Ecko's Getting Up
Devolver Digital

Hey, who remembers Marc Eckō's Getting Up? Yeah, probably not many of you. A 2006 release for the Playstation 2 and Xbox, Getting Up's central concept was that of a young graffiti writer building his reputation by tagging the streets and subways of New Radius, a city under the control of a repressive, Orwellian government. It's clear that developers The Collective had done their homework, as its exploration of graffiti culture was authentic and well researched, and the game's intentions were very good indeed.

Unfortunately, despite tagging in its various forms being central to the game's objectives and plot, the mechanics felt underdeveloped and barebones.

Throwing up a tag was boiled down to simply covering a large enough area with one button held down, and while some attempt was made to elaborate on techniques such as rollers and wheat paste, the player actually spent more time fighting enemies with a finicky and over-designed combat system.

Graffiti ended up playing second fiddle, vital to move on in the game but given less time to breathe than punching guys and some truly broken and unpolished stealth.

Had resources been allocated better to focus more on creating art and less on combat, we'd have had something truly special.

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A self-taught video editor with nearly 25 years of experience, Joe worked in freelance videography for many years before joining WhatCulture in 2018. During that time, he has expanded his work to include both writing and presenting, and has been at the forefront of several new channel launches including WhatCulture Horror and WhatCulture Star Wars, largely defining their visual identity through the design and curation of their bespoke assets. As a dedicated WhatCulture Gaming staff member, he has spearheaded numerous new content strategies and formats, and has taken the lead on various charitable projects that have raised large sums of money for charities close to his heart. Bluesky and Instagram: @jjpinwheel