8 Video Games Where The True Ending Is The Bad Ending
3. Metro 2033
If you ever cast an irradiated eye over the likes of Fallout and felt that its more comedic tones and over-the-top characters and weapons were a little too silly, then fret not my picky friend because the Metro games are most definitely for you.
Where Fallout embraced an idealized version of the American dream gone very wrong, Metro clung on to enough grit and grime as to make you want a shower shortly after each play session, and let me tell you it didn't mess around with the choices it presented to players across Metro 2033's runtime.
At the very end of the game, the player is evaluated based on how good or bad their karma was and presented with different endings, either showing you sparing or destroying the race of Dark Ones entirely.
Now you'd think that the ending where you spare this misunderstood race and enter into an uneasy alliance would be the canon ending right? As while it moves the narrative endgame towards a corner it still allows wiggle room for conflicts and misunderstandings in a potential sequel, but unfortunately Last Light decided to go in completely the opposite direction by having the game set a year after you chose to blow the Dark Ones to kingdom come.
The devs even went so far as to make numerous references to how terrible a decision it was, and the protagonist also makes reference to how he's not sure it was the right idea.
Buddy, listen for a second, we DIDN'T TELL YOU TO DO THAT. You've made a whole "whoops" situation all on your own pal, we're not picking up this cheque!