9 Fan Theories That Save TERRIBLE Games

7. It's A Deconstruction Of Video Game Violence - Hatred

Sonic the Hedgehog 2006
Destructive Creations

One of the most controversial and polarising games of the last decade, Hatred is an isometric shooter in which players take control of a murderous misanthrope who wants to kill as many people as possible.

That's it - that's the game.

Hatred garnered plenty of hate pre-release for its self-consciously edgy tone, with director Jarosław Zieliński positioning the game as a clapback against political correctness and the notion of video games as art.

Yet even the many who take cathartic joy in violent video games might've struggled with Hatred's monotonous gameplay and how deathly seriously it takes itself.

But there are those who prefer to view Hatred as a deconstruction of violence as entertainment in video games, that all it's really doing is holding a mirror up to society and showing how ugly all this carnage really is.

It's not necessarily an argument that many will agree with or be sympathetic towards, but given that Zieliński and his team clearly wanted to make a game that mocked modern gaming trends, it's not wholly inconceivable that Hatred is basically an anti-game that hates players most of all for revelling in its violence.

 
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.