9 Major Problems With Fallout Nobody Wants To Admit

1. It's Lost Its Identity

Fallout Problems
Bethesda

Once over Fallout was known for its immersive storytelling and focus on player choice, and while those aspects are still present in the most recent games, they've been buried under a myriad of new features, mechanics and systems.

Trying to juggle every game design idea from the past ten years, Fallout these days is equally about resource management, crafting and settlement building as much as it is exploration and adventure. While these systems in isolation aren't bad, and some like the crafting and looting are actually pretty great, together they make for an experience that lacks focus.

Consequently, although Fallout 4 is technically an RPG, you wouldn't be able to tell at a glance. The title's priorities are all over the place, sometimes focusing heavily on settlement building while other times focusing primarily on making decisions and role-playing in the main narrative.

The problem is that these different focuses are always kept separate from each other, never interacting to make for one cohesive experience. Going forward Fallout needs to decide what it wants to be rather than trying to be everything at once, and it might just find an identity in the process.

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Writer. Mumbler. Only person on the internet who liked Spider-Man 3