9 Major Video Game Plot Holes You Probably Missed

7. Necron Appears From Nowhere, And Is Never Mentioned Again - Final Fantasy IX

final fantasy IX 9 final boss necron
Square Enix

Speaking of things no longer making sense, sometimes developers just want you to have a whopping great boss fight at the end of their game. Looking at you, Mass Effect 2.

That was also the case in Final Fantasy IX, where after a whole game of chasing after the nefarious Kuja, a dragon-riding pretty boy with a penchant for Eidolons and world domination, you're instead met with Necron.

Yes, there is a fight against Kuja - and an epic one at that - but then the game has a random conversation with an invisible force and resumes as you're face-to-face with Necron, a hulking floating blue guy with monster arms and a halo.

Because Video Games, you might be thinking, and you'd be right to, as there's no explanation for Necron other than that he was forever present as a celestial being, "testing" the party's will to live.

Post-fight we don't get anything other than Necron realising the "will to fight" was strong, and that's that.

Understandably, Necron's existence became a rather large talking point across Final Fantasy history - leading to the Final Fantasy 20th Anniversary Ultimania book, to finally state that Necron was "awakened by Kuja's fear, despair, and hatred, which called out to it as he learned of his mortality, just as his ambitions were within reach".

Suuuure, Square Enix. That was the plan all along.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.