9 Mediocre Video Games Made Awesome By Twists
5. Legend Of Zelda: Skyward Sword - Explaining The Cycle
Depending on who you ask about Skyward Sword, responses will likely vary. The last traditional Zelda game before Breath Of The Wild, it released back in 2011 on Nintendo Wii. Mostly seeing positive reception, it acted as a prequel to the main entries but was mainly criticised on two aspects.
Its linearity came under scrutiny, seeing producer Eiji Aonuma scrap this in favour of BOTW’s open-world but its controls were also criticised. Making awkward use of the Wii Remote’s motion controls, they’ve not exactly improved with age.
Set within Skyloft, a floating town above the clouds, we saw Link and Zelda as childhood friends before she becomes a princess. Seeing Zelda get kidnapped, we discover she’s the reincarnation of Hylia, an ancient goddess who disappeared after defeating the Demon King, Demise.
Captured by Ghirahim towards the end, he tries to revive Demise within the past by sacrificing Zelda. Upon his return, Demise challenges Link to battle but gets defeated, though it comes with a grave warning.
Cursing Link and Zelda, Demise tells them his hate will be reborn, cursing those that “share the blood of the goddess and the spirit of the hero” within a never-ending cycle, ensuring their battles are doomed to be repeated.
It explained a long-standing mystery, showing how these characters kept re-appearing across different games without any connection to previous titles. Demise eventually reincarnates into Ganondorf and true to his word, this cycle continues.