9 Reasons For Honor Is Ubisoft's Most Polarising Game In Years

9. No Other Game Plays Like This

For Honor
Ubisoft

Comparisons will come from the likes of Dark Souls and Dynasty Warriors, but the nearest anybody ever came to For Honor's 'pick your attacks and watch your defence' gameplay is Epic's Infinity Blade; a neat iOS title that also forced you to watch enemy animations and act accordingly.

In For Honor, that approach provides the base foundation for the entire game. At any given moment you'll be locked onto a target, noting which of the three directions they're going to attack from, before preparing how to counter-attack. Impetus is put entirely on watching icons to determine what you need to know and when to act, and that's before you get into the dance of breaking an opponent's defence, dodging, or triggering a special power-up.

At all times it's methodical, somewhat sluggish (even for the 'faster' characters) and routed in the context of trained warriors going up against one another. This means you can't just wade in and attack, nor can you afford to hold back and think too much.

For Honor has an attack and a counter for each part of its one-on-one combat, and therein lies the rub, because this approach to duelling isn't perfect when contrasted against large-scale battles...

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.