9 Terrible Openings That Almost Killed Great Video Games

2. Mass Effect

mass effect eden prime
Bioware

The original Mass Effect is considered as being something of a flawed classic in comparison to the games that followed it, and its meandering opening section is probably one of the main reasons why.

Introducing you to a fresh-faced Commander Shepard after a quick dose of exposition aboard the Normandy, the first tutorial section on Eden Prime is enjoyable enough, but it's a bit too straight-forward and features fewer RPG elements when compared to the rest of the main quests.

While Eden Prime is a wobbly introduction however, it's the following sequence exploring The Citadel that really brings the game's opening hours down. Letting you immerse yourself in side quests while you move from one end of the eerily sterile hub world to the next, the game should have spent less time piling on this busywork and instead put the focus on getting you in charge of your own ship, then letting you freely explore solar systems.

After all that sense of wonder at the vastness of space is what the original Mass Effect was all about, so to spend so much time delaying access to this exploration crippled an otherwise seminal title.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.