The first Crackdown game was totally underrated. It took everything we loved about The Incredible Hulk: Ultimate Destructions crazy jump distances and gave us a twisted, futuristic-shooter version of an open-world, 3D platforming action-game. Like if Mario was a big muscly cop who shot people, and instead of gold coins, he collected blue orbs. Dont ask us why! For jump boosts and gun perks thats why! Crackdowns extraordinary leaps, bounding from rooftop to rooftop, could look and feel mind-blowing on Xbox One, but will that be enough? Matrix-style jumps were an excellent concept that almost delivered, but in practice felt floatier than we wanted them to, in both Crackdown 1 and 2. Infamous: Second Son suffered from the same problem. A more authentic sense of weight when leaping off a skyscraper seems to be a matter of a realistic falling speed, a dynamic, cinematic quality to the in-game camera, fluid, distinct animations and a sense of scale that new-gen hardware can hopefully assist in achieving. Weve also seen a totally crazy tech demo that showcases Crackdown 3s destruction system. We kid you notit appears that entire buildings, from top to bottom, can be dynamically blown to smithereens; every individual piece of some seriously large-scale structures. Its the first thing that pops up when you type crackdown destruction into Youtube. Look it up! Seriously, cutting-edge stuff. Crackdown 2 was a misstep misled by Ruffian Games, not the original Real Time Worlds, but Crackdown creator Dave Jones will return for game three to lead development. If he can not only take us back to what made the first game special, but implement this skyscraper collapsing gameplay in a meaningful way, you can count us an active member of The Agency, Agent.
Real Science Magazine called James' addiction to video games "sexually attractive." He also worked really hard and got really lucky in college and earned some awards for acting, improv and stand-up, but nobody cares about that out here in LA. So... He's starting over fresh, performing when He can. His profile picture features James as Serbian, vampire comic Dorde Mehailo with His anonymous Brother and Uncle at the Nerdmelt Showroom in West Hollywood. In James' spare time, he engages in acting, writing, athletics, hydration, hours of great pondering and generally wishing you'd like him.