9 Video Games That Used Everything You'd Learned Against You

10. Chort The Cow Monster In The Witcher 3

bovine defence force
CD Projekt RED

As is the case with every game out there, when The Witcher 3 released, people set out on a mission to see how they could exploit the systems in place in the game.

Quite early on, players learned that in The Witcher 3's White Orchard location it was possible to quickly obtain crowns (the in-game currency) by killing cows, taking their hides, meditating until the cows respawned, then killing them all again in some kind of horrible bovine time loop.

Developers CD Projekt Red quickly caught on to this happening in game, and the way they responded to it was excellent.

As part of patch 1.05, they started spawning a Level 27 Chort monster (basically an insane cow thing) every time you killed six cows in White Orchard. If you managed to kill the Chort, another one would then pop up, again and again and again until you got the message to stop killing the cows.

The message here is clear: Thou shalt not exploit The Witcher 3, and even though you learned to abuse our systems... we ain't gonna let it slide.

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Dan Curtis is approximately one-half videogame knowledge, and the other half inexplicable Geordie accent. He's also one quarter of the Factory Sealed Retro Gaming podcast.