9 Ways To Make A Truly Amazing Spider-Man Game

2. A Multi-tiered, Mature Story

There are always exceptions, but the vast majority of the time, Spider-Man's video game stories have been a tangled mess of half-assed comic adaptation's or film tie-ins with way too many villains shoehorned in... or both! It's not like there's a lack of comic-book lore to draw from. McFarlane's Venom in the late 80's, Carnage's R-rated rampages and Kraven's Last Hunt is where we'd start. The Amazing Spider-Man 2's attempt at Kraven was probably the best thing about the game, but it completely omitted the mind-bending drama of Kraven winning, the character's raw disparity and his ultimate choice. The Clone Saga is another twist in Peter's sense of identity, which is already spiralling out control on-the-regular. We think it's important to have more prominent story arcs and personal, everyday Spidey vignettes separate most of the time, but for totally random city crimes to carry on in the background. This could effectively support a narrative duality, intertwining the condition of the larger city and the parameters of your goals as Spider-Man, which should create an interesting dynamic when you're already trying to balance your...
Contributor
Contributor

Real Science Magazine called James' addiction to video games "sexually attractive." He also worked really hard and got really lucky in college and earned some awards for acting, improv and stand-up, but nobody cares about that out here in LA. So... He's starting over fresh, performing when He can. His profile picture features James as Serbian, vampire comic Dorde Mehailo with His anonymous Brother and Uncle at the Nerdmelt Showroom in West Hollywood. In James' spare time, he engages in acting, writing, athletics, hydration, hours of great pondering and generally wishing you'd like him.