Assassin's Creed Valhalla: 10 Early Secrets And How To Solve Them

4. Grantebridgescire's Fly Agaric Puzzle

assassins creed valhalla
Ubisoft

Just south-east of Ely Monastery in Grantebridgescire, Eivor will come face-to-face with a patch of mushrooms that appear to have some psychedelic properties.

And since this is likely your first Fly Agaric mystery, don't stress if you have no idea what's chopping after deciding to munch down on the fungi, as I can assure you that Eivor is in no place to judge you at this point in time.

In a seriously buzzed-out state, you'll find yourself surrounded by a couple of braziers which have been appropriately set alight. There is also an empty gateway to the east of the braziers which will become important a bit later. By walking up to a brazier you'll find that it can be activated, changing its red fire to blue, with the real question here being which of the braziers to activate and in what order.

After investigating the environment as a whole you'll notice that 3 of the braziers have an archway of sorts which line up with them when staring out from the centre of the circle. Activating these 3 braziers in no particular order will in turn activate the main gateway. Having the courage to walk through this blackened portal is what finally brings an end to the mystery and bags you some easy experience points.

Contributor
Contributor

A self-proclaimed geek with an interest in video games, movies, series, comic books, and tabletop games. Some would say I spend far too much time overthinking irrelevant things. I agree with them, then do it anyway.