Battlefield 1: 9 Big Worries We Have After The Beta
7. Vehicle Balancing
With how many tools you're provided with in order to kill your enemies in modern shooters, it's hardly surprising that developers find it difficult to strike a perfect power equilibrium between vehicles, weapons and gadgets.
In the right hands, any tool of war can be an efficient one, but it appears as if Battlefield 1's planes, trains and automobiles have no middle ground: they're either devastatingly effective or about as useful as a chocolate teapot.
Take tanks, for instance. If you're unfortunate enough to be beset upon by one while you're on foot, you're basically a dead man walking unless you just so happen to be using the Assault class. Their access to dynamite can make quick work of any armored vehicle, but the nature of Sinai's layout gives little incentive to even pick the class in the first place.
On the flip side, nobody will even bother to bat an eyelid at an enemy tank that only has one person inside, given how laughably weak the driver's seat gun is, combined with several blind spots that are just impossible to cover on your lonesome.