Call Of Duty: Ghosts Review - Same Old Set-Pieces

3. Not Even The Staple Multiplayer Can Save It

Multifeature11 For those of you annoyed that I have just spent 1,000 words ripping into a campaign that only a minority of the fanbase will actually play, don€™t go anywhere because I have a thrashing to deliver here too. What surprises me most is that I wasn€™t even expecting this level of pure laziness from Infinity Ward. First off, as usual there is no shortage of game modes to choose from. All your favorites are back ranging from Team Deathmatch to Kill Confirmed to Infected and more. There€™s also a brand new mode called Cranked which is interesting. It€™s a variation of Team Deathmatch where getting a kill automatically grants you multiple perks that affect your agility, reloading, and shooting. The setback is that if you don€™t obtain another kill within in 30 seconds you will explode. If you can€™t tell, it€™s ridiculously fast paced and frenetic, resulting in everyone dashing across the map, palms sweaty seeking a kill. On that front, Call of Duty delivers as usual leaving you with a plethora of modes to pick and rotate between. It€™s the layout of the maps that I take issue with. I can understand wanting to design maps as open ended as possible to eliminate those cockroaches known as campers. The maps here however may as well be incoherent mazes where you€™re open to get shot at any moment€™s notice. Furthermore, the spawn system is undeniably atrociously bad as you€™re again, open to die within 5 seconds of spawning. It€™s almost as if Infinity Ward put forth no real effort in tightening up their map designs, leaving us with a nonstop headache of chaotic environments and death. It€™s actually pretty embarrassing that Infinity Ward is also charging $50 for a Season Pass of map packs when what€™s initially here is an unmitigated disaster. I hope you weren€™t planning on buying early in hopes that you could get in some playing time before the cheaters and hackers taint the entire competitive experience, because those clowns have already done so. The current online leaderboards are a laughingstock featuring absurd statistics like people having 2 billion kills or having played for 99 days already. I fully understand Infinity Ward isn€™t necessarily at fault here but it still carries a pretty lofty negative stigma.
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I write for WhatCulture (duh) and MammothCinema. Born with Muscular Dystrophy Type 2; lover of film, games, wrestling, and TV.