Call Of Duty WWII: 9 Reasons Why It Will Save The Franchise

1. It Doesn't Cover The Same Ground As The Other Sub-Series

Call Of Duty Infinite Warfare Multiplayer
Activision

One of the biggest mistakes Activision has made with Call of Duty for years now is having all three developers pumping out the same experiences year after year.

Instead of spinning off to take the franchise into unique directions, since 2013 every studio has been focused on creating sci-fi themed CODs, to the point where the different sub-series' have become virtually indistinguishable from one another.

With Sledgehammer being allowed to go in a completely different direction with WW2 however, it could indicate that Activision is finally putting their different studios to good use.

Instead of being tied down to one genre, the developers have been given the opportunity to spread their wings, and hopefully the latest entry in the franchise is an indication that no two future CODs will be the same.

Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.