Crash Bandicoot N. Sane Trilogy: 10 Iconic Levels We Can't Wait To Play

6. Rock It

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Space. A Jetpack. Zero Gravity. What more could you want?

This level acts as the surprisingly epic introduction to the jetpack, starting with a runway leading up to it. From there the space station enters zero gravity and becomes a matter of avoiding obstacles strewn about the place.

Not only does the space atmosphere have great potential for a high resolution upgrade but Crash's interactions with the jetpack will also really shine in the N. Sane Trilogy. Crash really works well with a future aesthetic, as proven here, and how well Vicarious Visions can remaster this level may prove wonders for a later entry into the list.

Rock It (another great pun) is often criticised for having very difficult to use jetpack controls, an argument which can't really be ignored. However, like with Hog Wild, this remaster allows for Vicarious Visions to change some of the aspects of the older games that simply didn't work.

If they can make the jetpack controls feel less like they use the ice physics, Vicarious Visions can change Rock It into a genuinely enjoyable level, as well as making the jetpack a staple feature for future Crash games.

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Contributor

Jumping through portals, swinging through cities, destroying beings made of darkness and occasionally shooting a gun or two. I also write about games.