Crash Bandicoot N. Sane Trilogy: 15 Most Brutally Hard Levels

4. Native Fortress (Crash Bandicoot)

A lot of fans absolutely loathe this level for good reason, as it's the precise point at which the original Crash goes from challenging to hair-pullingly infuriating.

Native Fortress is a huge difficulty spike of a level, requiring ridiculously precise jumps over boxes, fiery bowls, spiky totems and a litany of frustrating enemies (especially those native hula guys with the boards).

The brutal timing required to navigate past the fire bowls in particular is bad enough, but the checkpoint placement is extremely harsh to boot. Still, the sequence that stops most players dead in their tracks is the three fire bowls in a row near the end, which calls for a seemingly superhuman level of precise timing.

Thankfully this section is much easier if you leap over the fence after the second bowl, allowing you to take your time with the final one. Still, this is a classically hard-as-nails Crash level through and through.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.