Creating The Ultimate Wrestling Game
1. Embrace The Insanity
It's all well and good wanting a more simulation style of realism for your wrestling game of choice - and there clearly is a place for that - but any such game also needs to embrace the sheer insanity that a video game can offer up.
Remember the good old days of driving around backstage in a forklift? Or being able to compete in a flame-adorned inferno contest? Or throwing someone into the path of an on-rushing car? Or even, as shown here, being able to hitch a ride from a passing helicopter... and then dropping a goddamn diving elbow onto your fallen opponent?!
WWE 2K20 tried to embrace the insanity in a different way, by offering the Originals DLC packs, but they were disappointing, needless add-ons that didn't really bring anything of any genuine enjoyment to the release. Rather than FrankenStrowman fighting at the Wyatt Compound, give us Eddie Guerrero jumping from a helicopter any day of the week.
At the end of the day, a video game - particularly a pro wrestling video game - is supposed to be nothing if not fun. And by embracing the more nuts concepts and ideas, a wrestling game can provide an added extra for those not solely focused on creating (or recreating!) five-star in-ring masterclasses.