Cyberpunk 2077: 10 Coolest Features We Can't Wait To Play

Wake up, samurai. We have a city to burn.

CYBERPUNK 2077
CD Projekt RED

I’ve previously written a couple of articles warning not to overhype Cyberpunk 2077 or listing the controversies it’s suffered through, but make no mistake, it’s still set to be a brilliant game.

It’s caused some negative headlines, though most of those have been molehill sized mountains. No third player viewpoint remains a disappointment, and it certainly hasn’t earned its ‘Masterpiece’ label on Steam yet. Still though, there are a plethora of reasons to be cheerful when it comes to Cyberpunk 2077.

After bringing us one of the best RPGs of the last decade in The Witcher III, CD Projekt Red looks set to enter the 2020s in style.

The cyberpunk genre has been explored in video games before, though never quite on this scale. Cyberpunk 2077 has a lot of never before seen features, some great riffs on old ones and what looks to be a gorgeously dark open world.

The disappointment over the missing third player option likely won’t ever fade away, but the game looks strong enough to weather that, along with all the other, more teacup sized storms. Could it be the last great game of the generation?

10. “Making It Accessible To Non Shooter Fans Was Important To Us”

CYBERPUNK 2077
CD Projekt Red

This quote comes direct from Alvin Lui from CD Projekt Red, who gave an interview to WCCF Tech to coincide with the July gameplay demo. It previously made the list as a harsh gameplay truth, but deserves its place here as well.

Basically, if you’re expecting a fully focussed shooter (as you might with forced first person), you need to understand that Cyberpunk isn’t going to be that sort of game. For those worried about a shooter heavy focus rather than expecting it though, it’s exciting news.

Essentially, it’s a harsh truth for shooter fans and an exciting feature for players hoping for a more rounded game.

It suggests that rather than the setting just being background dressing as it often is in modern shooters, it will instead be a fully developed, rich world for us to explore. Accessible to non shooter fans reads as being less gun and run, cover mechanics and more narrative driven with some occasional set pieces.

Mixed with the varying playstyles discussed elsewhere in the list, it seems how much gunplay features depends a lot on your approach. It’s even possible to go all Mirror’s Edge and complete an entirely pacifist playthrough, if you fancy it.

Contributor

Self appointed queen of the SJWs. Find me on Twitter @FiveTacey (The 5 looks like an S. Do you get it? Do you get my joke about the 5?)