Dark Souls 2: 10 Gaming Tropes You Quickly Need To Unlearn In Preparation
It won't hold your hand, it won't light the way, and by the end, you'll love it for punishing you.
You've almost certainly heard of Dark Souls by now, and if you have, you must have also heard that it's basically the Chuck Norris of modern video games, making grown men cry in anguish. Honestly? It isn't that hard. Sure Dark Souls II, much like its predecessors will probably be a giant kick in the face to any who have grown too accustomed to the relatively easy games that threaten to define the current era of gaming, but that'll only be because you have to learn a few things first. Dark Souls thrusts you straight out of your comfort zone, forbidding us to indulge in certain gaming tropes, which make our lives more comfortable. Your first few steps in Dark Souls II will be immensely daunting, but this shouldn't put you off, as it can really only get better for you. Everyone who has had the pleasure to try their hand at a Souls game and has lived to tell the tale knows this experience, and have thus benefited from unparalleled feelings of reward. A bit of preparation never hurt anyone, so let's do that here, because frankly, if you've spent any hours at all on modern games in the last few years, there's every chance you've picked up some unwelcome, and unhelpful gaming traits that will make you immediately fail at Dark Souls II. What follows are 10 tropes of gaming that you should really strive to banish from your expectations for when March 14th heralds the release of the first real contender for the most hotly anticipated game of 2014.