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Death Stranding: 6 Reasons It Could Be FANTASTIC (And 5 It Could Be A Disaster)

Kojima's magnum opus or his biggest flop?

Kojima Productions

The road to Death Stranding has undoubtedly been a weird one. What started as a cryptic trailer featuring Norman Reedus chilling naked on an ethereal beach with a group of dead whales and a fetus has branched into Hideo Kojima's most cryptic experience yet.

We've seen a baby living inside a person's throat, a shadowy, war-ravaged alternate realm, colossal oily dog monsters and a character literally named "Die-Hardman" (that's definitely the weirdest bit). Yet, I don't think anyone was prepared for how utterly bizarre Hideo Kojima's recent gameplay reveals were going to be.

Finally giving us a significant glimpse into what Death Stranding actually is, the esteemed game director decided to show off a detailed urination mechanic, Norman Reedus playing the harmonica to get likes of a dancing baby and a whole lot of lengthy hiking.

It's safe to say that this new look at the game has been somewhat divisive. While some hardcore Kojima fans relish the idea of the director's wacky vision being allowed to flourish, others worry that his latest work might turn out to be a bloated disaster that lacks direction.

However you look at it, Death Stranding will be the crowning example of why Kojima should or shouldn't be put on a leash, and these features could be the deciding factors why...

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Contributor

Part-time freelance media journalist, full-time massive nerd. Hit me up on Twitter so I can systematically convince you that Shadow Of The Colossus is the greatest game ever made.