Destiny 2: 10 Big Things Bungie Must Fix

4. Excessive Grinding

In true triple-A fashion, Destiny has released several patches with large implications in response to mounting fan outrage. First, we got the Cryptarch a pair of glasses so that he could distinguish between a Legendary Engram and a broken toaster when handing out rewards. Skip ahead a few weeks and we get to the resource changes and exotic fixes that were so desperately needed. These and numerous other fixes improved the game exponentially, but while the latter eliminated huge chunks of material farming from every Guardian's to-do list, there were still chores to be done. Destiny has quite a lot of the bad kind of grinding, the kind games should work to minimize. It's one thing to strikes out in search of loot in Diablo 3 or Borderlands 2, knowing that you'll turn up some goodies relatively quickly. It's quite another to repeat familiar scenarios or struggle to fill an arbitrary meter in order to progress through the game. Why does upgrading a pre-TDB Exotic require the owner to completely re-level its skills? Why can't players equip multiple Exotic pieces when in the Tower, where they cannot be used or, by extension, break the game, in order to apply experience gains more efficiently? Why don't higher level enemies yield significantly more experience? Will every new expansion introduce a new currency system, or will The Dark Below be the only one capable of that level of stupidity? On top of this tedium, Destiny has the audacity to limit how many Vanguard and Crucible marks can be earned each week, thereby removing the benefits of playing heavily (read: more than two days a week) - all in a cheap effort to artificially lengthen the game. Destiny is not a Super Nintendo game; it has better ways to add longevity than all this.
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A freelance games writer, you say? Typically battling his current RPG addiction and ceaseless perfectionism? A fan of horror but too big a sissy to play for more than a couple of hours? Spends far too much time on JRPGs and gets way too angry with card games? Well that doesn't sound anything like me.