3. Limited Matchmaking
Do people play MMORPGs because they want to play solo? Potentially, yes; solo MMO players have their own masochistic pride, eager to take on any challenge single-handed be it an army or goliath. People do not, however, play MMOs because they want to raid alone. Raids are the pinnacle of endgame, the toughest PvE challenges around, and require careful planning and teamwork between dozens of people. Destiny has scaled this experience down to six-man teams, which actually makes for a more personal environment and allows for easier communication, but completely forgotten to enable the things with matchmaking. Naturally, players turned to forums in order to build raid teams. But as is the case with Destiny's collection of online lore cards, it doesn't count if it isn't in the game; otherwise Bungie would've made
one heck of an event-finder. And for a game that wants to sit at the MMO lunch table, not including matchmaking is just unreasonable. That it is possible to effectively form raid teams via forums does not excuse the inconvenience of having to go outside the game to do it, especially when World of Warcraft is raid-finding away at the other end of the table. It was possible to play Dark Souls on PC when it first released (before approximately four hundred patches and fixes were developed for it), but players shouldn't have to go go outside the game just to be able to play it. The same is true here.