Whilst the competitive multiplayer aspect of the Beta allowed gamers to experience what felt like something we've all played countless times since 2007, Destinypromises to deliver a truly unique and entertaining multiplayer experience to players. The story elements the Beta teased allowed small fireteams to team up together and tackle campaign missions but the truly incredible aspect of Destinyis the 'public events'. Bungie emphasised that the universe of Destiny will feel 'alive' and if anything is to be taken from the Beta it is that they have accomplished that. Public events opened the game for multiple fireteams to tackle waves of enemies and bosses that the game's engine randomly generates and it certainly showcased the MMO elements the game has promised to deliver. The few public events that were featured in the Beta were easily the most entertaining aspects to be experienced, let's face it, there is nothing more rewarding than a large group of players all teaming up together to take down some of the game's tougher enemy classes. Hopefully the final version will have many different types of public events so players don't feel the trap of repetition.