Doom 4: 10 Reasons It'll Be The Best Shooter Of 2016
1. The Map Maker
The coolest inclusions in this reboot is the SnapMap mode. Map-making for the Doom games is still going strong today, with its fan-base modifying and expanding upon the classic games' engines with new maps, weapons, enemies, scripted events and much more. SnapMap is a user-friendly map-maker for not only PC but consoles as well. It's a bit like the map-maker mode from the cult-classic shooter TimeSplitters and the in-depth Forge mode from Halo. Choosing from set pieces of geometry, you can stick them together, go inside to place things like hazards and programme scripted events, then share it with the world.
It looks very simple to use; all you need to do is stick the pieces you want together and shove whatever actors (i.e. spawn points, guns, enemies, etc.) you feel are needed somewhere. SnapMap offers a lot of customizable features, like the ability to place traps like jets of fire, or change the lighting to enhance the ambience. Again, the approachability of this map creator, combined with the oodles of features that can be tweaked, makes this a very exciting inclusion. Any skilled map maker can craft a good level without the need of hours upon hours of weak trial-and-error missions before finally creating a solid one.
Even though the main campaign has no co-op multiplayer mode, the SnapMap mode most certainly does. You can team up with a buddy and rock 'n' roll together, or perhaps create a wave mode and battle the horde of demons solo while racking up credits for new weapons. Even though there will not be any modding support, the ability to create new maps and game modes is a big selling point. Considering how creative video game fan-bases can be at times, it's exciting to think what the fans will cook up for this one.
Are you psyched for return of the FPS King? Let us know in the comments!