Doom 4: 10 Reasons It'll Be The Best Shooter Of 2016
10. It's Not 'Call Of Doom'
The previous version of Doom 4 would have been a horrible nightmare for the dedicated fan-base if it was the final product. Based on the pictures alone, it's safe to say that it looked more like a soulless rip-off of Call of Duty but with a Doom-themed coat of paint. Peter Hines of Bethesda said the same thing back in a 2013 interview; the game didn't have that fighting spirit that the classic series has always boasted. In other words, linear levels, cover-centric combat, war-torn levels with the same colour throughout, and a heavy focus on the plot, heavily scripted events... these things were not Doom.
Being placed upon the spot as the last survivor with the odds at a million to one made would brew up tension and made you feel special. It was certainly more fun than teaming up with a mostly-useless squad of rag-tag resistance fighters and other forgettable characters that were born to absorb bullets and die for the purpose of hopefully making us feel bad, to no avail.
Don't expect yourself to be plodding through, cowering behind cover every fifteen seconds. Instead, you need to be moving and opening fire as much as possible, smashing anything in your path. It's always good to be in control, because you can decide if you want to continue progressing with the level, or just pick fights with the monsters and hunt for secrets. Doom games have always focused on exciting, unadulterated non-stop action. The reboot is no exception.