Double Fine: All Games Ranked Worst To Best
17 games over the past 10 years, but which are the best?
Founded over ten years ago in July of 2000 by Tim Schafer, Double Fine Productions initially consisted of just a handful of ex-LucasArts employees who had all grown dissatisfied with the companys shift away from traditional adventure games in favour of endlessly milking the Star Wars license. Alongside former colleagues David Dixon and Jonathan Menzies, Schafer began to put together a small team of personnel, most of which he had previously worked with at LucasArts on titles such as Grim Fandango and Full Throttle. Working out of a clog shop in Los Angeles, the team would continue to grow in size over the next few years as development continued on the game that would eventually become Psychonauts. Though sales were initially disparaging, Psychonauts was universally praised by critics for its wit and personality, earning it a cult-following that has only continued to flourish since the games release. Now, over ten years later, Double Fine is one of the most cherished developers in the world, responsible for some of the most critically acclaimed and imaginative games on the market. Unfortunately, for every feast theres a famine, and for every Costume Quest or Broken Age theres a Kinect Party and a Spacebase DF-9. Double Fines track record has been far from spotless, but for the most part theyve had a pretty respectable output. With that said, I invite you to join me as we travel through the entirety of Double Fines collective works and rank everything theyve ever developed from the worst, to the absolute best.