Elden Ring: 6 Key Gameplay Details We Want To See

Elden Ring has so many possibilities... and still no word on a release date.


Elden Ring’s initial slated release for 2020 has been and gone… which hopefully means FromSoftware are perfecting their next instalment and avoiding a Cyberpunk-esque debacle.

With no new release date announced, all fans can do is wait patiently and imagine what masterful leaps the creators of Dark Souls, Bloodborne and Sekiro are taking to elevate Elden Ring up to the next pinnacle of gaming.

There are certain things we do know, like just how massive Elden Ring is expected to be (at least compared to FromSoftware’s previous games). Focusing more on an open-world experience than with their prior titles, the award-winning developers have the chance to usher in the new generation of consoles with an absolute marvel of a game.

So while we continue to wait for any news on the highly anticipated collaboration between Hidetaka Miyazaki and George R.R. Martin, here are six key details we hope to see FromSoftware incorporate into Elden Ring that could evolve the gameplay experience into something truly beautiful.


6. Back To RPG Basics


Sekiro effectively completely ditched the role-playing aspect often associated with FromSoftware's titles. It made sense, allowing for a specific, character-driven story and focusing more on customising your combat style over your build or aesthetic. But we're all ready to dive back into a true RPG and the open-world of Elden Ring provides the perfect opportunity to raise the bar for the new generation of RPGs.

With the rumoured scale of Elden Ring comes so much opportunity for niche build-types and disciplines. Exploring several different worlds gives a great basis for completely different skillsets. The magic in Dark Souls could be greatly improved and diversified, and we could even see some stealth elements from Sekiro come into play (stealth-archers can I get a whoop whoop).

Just imagine the openness and freedom of an Elder Scrolls game coupled with the combat of Dark Souls. Take. My. Money.

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