Elder Scrolls Online: 13 Key Tips To Keeping Us All Playing
9. Offer DLC
DLC for an online MMO? Yes, you heard that correctly. As with traditional single-player games, DLC keeps users interested by adding new content, new mechanics, new regions and more, and in a way, this particular point encompasses a few of the previous points already made in this article. But offering some new content in the form of a DLC is a far more efficient and financially-stable way to deliver the content. By offering an expansion for a small price, a few people will begin to buy it, then other players who don't have that extra content that their friends keep banging on about, go and buy it and so on and so forth. This way, Bethesda can easily feed the hunger for extra content that the players have whilst keeping the entire process financially viable. As previously mentioned, they could also add completely new mechanics to the game which isn't really possible without offering it as a new download/update. One that springs to mind is the Hearthfire expansion from The Elder Scrolls Skyrim whereby players could purchase fully-customisable homes across the lands of Skyrim that they could inhabit, which would be a fantastic DLC to offer to TESO as it would offer users a shiny new toy to play with in-game whilst being able to add a few new objects and quests here and there as well.
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