The Elder Scrolls VI: 10 Ways To Blow Skyrim Out Of The Water
4. Real-Time Only Mode
This is hardcore. The Elder Scrolls has always allowed us to freeze time when entering a menu, whether it be an objective check-in or inventory switch. What we've never been able to do is opt out of this paradoxical feature. The Elder Scrolls is all about deep gameplay mechanics and an engrossing open-world, but all of this feels artificial when we're forced to pause so often. Sure, a million decisions are made in these standstills like potion drinking, enchanted item charging and book reading - but such improbable time exploitation takes the gut-wrench right out of split-second combat or dungeon sneaking. Not only does this negate the tension of forethought and proper strategy, but it unavoidably reminds us were playing a video game. Hot-key favorites take some of the sting out of an otherwise demanding interface, but we want a menu system that keeps us connected to the world. Rifling through an impossible, Mary Poppins-esque bag might be a bit much, but a more immersive approach to managing ones inventory would be a nice change of pace from the traditionally text-focused menu screens.
Real Science Magazine called James' addiction to video games "sexually attractive." He also worked really hard and got really lucky in college and earned some awards for acting, improv and stand-up, but nobody cares about that out here in LA. So... He's starting over fresh, performing when He can. His profile picture features James as Serbian, vampire comic Dorde Mehailo with His anonymous Brother and Uncle at the Nerdmelt Showroom in West Hollywood. In James' spare time, he engages in acting, writing, athletics, hydration, hours of great pondering and generally wishing you'd like him.