Fallout 4: 10 Core Lessons It Must Learn From Skyrim
4. Give Us Steeds
Like with most large modern RPGs, travel can be both a strength and a weakness. While there's little as satisfying as traversing the wasteland of Fallout 3 to uncover hidden settlements and buried treasures, reaching a quest destination without falling back on the fast travel system can be a bit of a ball-ache. A similar problem exists in Skyrim; it's large map is sometimes just too big to cover on two legs. Rather than just offer fast travel though, players in Skyrim can call on the help of a trusty steed to help them across the world without having to be pulled out to a loading screen and teleported straight to a destination. Steeds also offer players a varied combat option, allowing adept players the chance to become a Rohan-esque badass as they dart back and forth around their enemies and strike without riposte. If Fallout 4's map becomes larger as expected, some sort of available steed or transport option in game would be a great addition. Though vehicles may be the obvious choice, this may spoil the overall experience and make combat as easy as it can be in games such as GTA. Realistically Bethesda need to go no further than to add a few horses to the list of wildlife who were spared destruction in the nuclear war. Horses would offer players the same advantages as they do in Skyrim, and would also help add a tone of the wild west to the already lawless wasteland.
Gareth is 28 years old and lives in Cardiff. Interests include film, TV and an unhealthy amount of Spider-Man comics and Killers songs. Expect constant references to the latter two at all times.
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