Fallout 4: 10 Killer E3 Announcements Besthesda Need To Make

8. Greater Property Options

After a long day of reverse-pickpocketing frag grenades into the inventories of unsuspecting NPCs before watching them explode into a meaty paste, every wastelander needs somewhere safe to rest their weary head. And while properties could be obtained in both Fallout 3 and Fallout: New Vegas, there was little that the player could do to customise their house beyond purchasing some largely pointless decorative additions to make each room look a little less barren. Fallout 4 could certainly benefit from a more diverse and functional range of ways to use and modify property. Bethesda could implement a base-building mechanic so that players could gradually establish their own settlements within the world. It€™s not as if Bethesda haven€™t already done something similar with Skyrim€™s Hearthfire DLC which allowed players to build a homestead upon purchased land, furnishing and maintaining the property as well as hiring servants to perform various tasks around the house. Sure, it wouldn€™t be a huge announcement for casual fans of the series, but it would be something for franchise fanatics to get all giddy about.
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