9. Quicksaves (On Consoles)
This is one that is especially frustrating for me. I have seen games run quicksaves on consoles that don't really need them, like ME3, but in Fallout, the technology seems to be non-existent. I have loathed the fact that the autosaves that were present in New Vegas did not happen often enough to be efficient. I hate the fact that I had to save right before an important encounter, because then it throws off the experience. It also is annoying when I was trekking across the Mojave just to be killed by a random Deathclaw that has spawned out of nowhere. The quicksaves could be easy to implement and would be a godsend when people forget to make a save every 10 minutes or so. And speaking of the Deathclaw spawning out of nowhere, that brings me to the next topic on the list...