Fallout 4: 10 Things It Did Better Than EVERY Other RPG

There's so much to enjoy, and you don't even have to help that settlement.


From isometric turn-based strategy to action role-playing game, Fallout has seen a lot of different incarnations.

Some games in the series such as Fallout 2 and New Vegas have gained critical acclaim, and a great deal of fan popularity, while others - such as the abysmal Fallout 76 - caused the series' quality to come into question.

Then, sitting in the middle, is Fallout 4.

Gaining commercial and critical success, earning $750 million in the first 24 hours of release and introducing a lot of new players to the series, while the game was a success, Fallout 4 was criticised for a number of reasons.

Technical and graphical problems, along with its sometimes poorly implemented dialogue system, caused the game to be thought of poorly by some.

Players of the previous Fallout games felt that Fallout 4 was too far removed from the previous games in the series, and that there was very little room for role-playing in this role-playing game.

However, beyond the player character saying something completely different than you meant and the strange glitches, there is a solid action-packed entry into the world of RPGs - one that in many regards, stands head and shoulders above the rest.

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I'm a freelance video game and tech journalist, with an interest in History and video production.