Fallout 4: 10 Things It Must Learn From Mass Effect
5. Wasteland Nomads
While talking characters, it would be an interesting opportunity to allow for players to import them through their games like how players have throughout the Mass Effect trilogy. This is perhaps a more long-term improvement for the series, since it may currently be difficult to port characters across the generation gap, but it is certainly still worth sewing the seeds as the series progresses. Offering players the chance to utilise the same player throughout the trilogy of games allowed for a feeling of clarity than ran through the entire story. It also left the fallout from decisions made tie together more fluidly, leaving no feeling of disparity between the choices players have previously made and the events that actually unfold in following titles. Starting a fresh character at each turn in Mass Effect made the games feel a little jarring, and the conversations that are recalled by characters were not always those players will have experienced in their playthroughs. This is not an improvement that will have much major effect on Fallout 4, but it is definitely one that is worth putting into place for the future of the title on the current generation of consoles. Allowing players to play through numerous stories within the dystopian world of the Fallout series would bring a sense of infinite and never-ending struggle going forward.
Gareth is 28 years old and lives in Cardiff. Interests include film, TV and an unhealthy amount of Spider-Man comics and Killers songs. Expect constant references to the latter two at all times.
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